Jacob Fox, hardware writer(Image credit: Future)This week I’ve been: Spending probably too much time in Counter-Strike 2 deathmatches and aim training maps. It’s all work, not pleasure, I assure you… Okay, maybe a little pleasure.The last couple of weeks have been such a deep breath of fresh air. It’s been nice to focus on the positivity of a leap forward in gaming mouse technology with the Logitech G Pro X2 Superstrike rather than doom-maxxing with more ‘state of the industry’ reflections on high memory prices and high GPU prices and high– well, you get the idea.The Superstrike, if you’re not already aware, puts analogue switches under the left and right mouse buttons, allowing for adjustable actuation and rapid trigger. Given these are entirely adjustable, they don’t make a physical click, so the Superstrike combines this with haptic motors to generate the feeling of a click when the button reaches your chosen actuation point.We’ve not had this before in a gaming mouse. Some have pointed out that the Swiftpoint Z series has had pressure-sensitive clicks for a while, but these clicks are nothing like the Superstrike’s. The Swiftpoint Z has an initial mechanical click and then uses pressure pads rather than electromagnetic sensing to measure the button press.The Superstrike’s Haptic Inductive Trigger System (HITS), on the other hand, completely eliminates the initial mechanical click and allows for ultra-light actuation, plus rapid trigger. In other words, it’s giving the same advantages that Hall effect and other popular analogue technologies give for keyboards.Speaking…