They say time flies when you’re having fun, and boy did these past 10 years of Overwatch sure zip past. For the last few weeks Team 4 has been celebrating the momentous milestone with nostalgic game modes, cosmetics, loot boxes, and more loot boxes. But now game director Aaron Keller has taken to social media to share his own celebration: Overwatch’s creation story. “Happy 10 year anniversary Overwatch,” Keller says. “While the game launched 10 years ago, Team 4 started working on it in mid-2013. I’d like to take you all through some of that original journey that the team took to launch the game.” This first image isn’t from OW! It’s a concept for a game the team was exploring just after the cancellation of Project Titan in 2013. That game never materialized. It was a totally different setting, but as you can see in this image, a few ideas from that game moved into OW. pic.twitter.com/9RjcTIG4MrMay 24, 2026It won’t come as a surprise to many of you that Overwatch actually originated from a scrapped Project Titan, but Keller shows us just how much was used with concept art that would later become Cole Cassidy; it doesn’t look like they changed a thing. But I suppose that’s to be expected when the team was just given a few weeks to pitch Overwatch.Keller then goes on to explain how Team 4 “codenamed the new project Prometheus and the development team called ourselves Prometheans,” which is pretty fitting all things considered.…