Liquid Swords has been open about the development difficulties it has encountered with Samson, its newly released open-world crime game that adds a roguelike spin to Grand Theft Auto’s loop of driving and fighting. The studio led by Just Cause creator Christofer Sundberg “laid off half the team” last year, forcing them to rework Samson from a more ambitious design into a leaner, meaner run-based experience.Yet while these compromises may have helped Samson to the finish line, it doesn’t appear to have resulted in a more polished product. The game currently sits at a 53% Mixed rating on Steam, with the vast majority of negative opinions revolving around bugs and technical issues.”The atmosphere is stellar and I would love to spend more time within this city, but the moment to moment gameplay just derails the whole experience” writes Steam user Finxl, while CLMS points out that “in my <2hrs of play, I already have a laundry list of issues that I am astonished survived any amount of QA." Most negative reviews read similarly, suggesting that, for the moment at least, Samson is a rough ride.The good news is that Liquid Swords is fully aware of the problems, and is working in earnest to fix them. “We have been having fun watching folks have fun with the game and we released a game with flaws for a number of reasons,” Sundberg wrote in a Steam post on launch day. “Early impressions are mixed and many of you are experiencing game breaking…